Roadmap

v0.5.0#

  • Melee targeting integration.
  • Weapon Stashes (weapon carrying/switching feature).

v0.4.1#

  • Removed .blend files that caused an issue when Blender was not installed.

v0.4.0#

  • Targeting by visibility.
  • Support for destructible targets.

v0.3.0#

  • Proximity-based weapon targeting.
  • Target indicator.
  • Homing projectile.

Possible Future Features#

  • Aim-assist.
  • Headshots/body part targeting.
  • Simplified death action for targetable characters.
  • In editor weapon positioning.
  • Proximity mines.
  • Dual-wielding.
  • When a target is defeated, switch to its nearest neighboring target (instead of closest to the player).
  • Left/right target cycling (instead of nearest/farthest from player).
  • Enemy spawn system.
  • AI targeting.